- Configures
each pin of the board as the correct device type, ie keyboard, gamepad,
analog, mouse, volume/power.
- Displays a
pictorial
representation of the board
- Fully real-time interactive.
Reads and write board configuration "on the fly"
- Can be run in command-line
mode or GUI
- Read/Save configuration to a
file
Explanation of "GAMEPAD
ENABLED" indicator
This was added because the boards are now shipped with firmware which
enables keyboard and mouse support, which is the default for almost all
host software. There is alternative firmware available which adds
gamepad support, so that all pins can be configured as game controller
buttons in addition to keyboard keys or mouse buttons. This is
available on our download page if this feature is required.
Operation
GENERAL
tab (main window)
PIN
drop down
This
displays the selected pin you are configuring. You can select pins from
here or from the main graphic.
NICKNAME
You
can type text in here which will remind you of which device this pin is
connected to. The test is saved with the configuration (on the PC only)
and is not sent to the board.
FUNCTION area
Here you configure the selected pin as the required device type and
assign
values to it.
You
can select one of the radio buttons to define the pin as the following:
- Switch
(which
includes keyboard key, gamepad button and mouse buttons)
- Trackball/Spinner
(includes optical steering wheels etc). This is only relevant
to
certain pins on the Ultimate I/O board.
NOTE: Trackball/Spinner uses 2 pins per axis. The partner pin will also
automatically be assigned. You
can select X, Y or Z (wheel) axis.Trackballs
use two axes (4 pins).
Only the appropriate pins on the top two smaller connectors on the
I-PAC Ultimate I/O can be
assigned as trackball and spinner. It is recommended that you assign
trackball on the left connector and spinner on the right otherwise you
cannot use the special connectors for the U-Trak or Spintrak devices.
The connectors for these devices are not unique. They use two or 4 of
the total 48 input pins available.
The I-PAC 2 and Mini-PAC also support trackball and spinner but these
use dedicated pins.
Detail
Configuration Example (Switch)
The switch is connected with
one terminal to the required pin and other terminal to GND.
Select the pin by clicking on require pin in the graphic area.
Select "switch" radio button in the function
area.
You now can select the control type eg whether keyboard key,
mouse button or
gamepad button.
In the primary
drop-down all possible keys are available
plus macros defined separately
(see later). Note that the I-PAC sends key scan codes
just like a keyboard. It does
not send characters so has
no concept of upper/lower case. An upper-case key is a macro consisting
of the Shift key plus the required character.
If required, you can select a secondary keycode. This is sent instead
of the standard code when the I-PAC shift button is held. (This is by
default the Start1 button but can be changed).
There is no
need a secondary code unless
wish to use shift feature.
Macros
To assign a macro proceed as follows:
- Click on the MACRO tab
- Click NEW
In the drop-down box, select the first character of the macro
- Click "Add Entry"
- In the drop-down box, select
the second character of the macro
- Click "Add Entry"
- Repeat above 2 steps to add
further characters
- Click "Add Macro".
- Return to the main tab.
Select the macro in the drop-down when
configuring the required pin.
Variable
De-Bounce Delay
This feature was added following user request.
In the
"Config" tab, the setting can be changed to 4 values as required. The
default is the "standard" setting.
This value affects the rate at which the SAME input can be
re-activated. Setting a low value will allow faster repeat of presses
of the same button, but may also cause unwanted key repeat caused by
switch bounce.
This is a specialized setting and should only be changed following
testing with the specific switches being used. It does not affect
overall performance because it only affects repeated action of the same
input.
Upgrading
Firmware
The firmware upgrade is a two-stage process.
First, the board is placed in firmware upgrade mode. Also a driver is
installed on-the-fly if this is the first time an upgrade has been done
on the PC.
Then, a program called UUPLOAD performs the upload of the firmware to
the board. This program will not detect the board unless it has been
placed into upgrade mode from within WinIPAC.
The following steps need to be followed:
- Run WinIPAC as administrator
(right click and select "run as administrator")
- Ensure the board is detected
and click "File, Firmware Upgrade".
- OK the prompts. The board
should reset and change to "Firmware Upgrade Device" (If you have
Device
Manager open you will see the new device appear under the USB
Controllers entry.
- A program called UUPLOAD.EXE
should automatically start. If the process fails you can manually run
this program if you have a "Firmware Upgrade Device showing in Device
Manager
- Select the firmware file
- Uploading to the board
should take approx 2-3 minutes. After that, the board should reset
again and re-appear as a keyboard, mouse and game controller and be
ready for use.
Note: If the process will not work, you can try manually pre-installing
the firmware upgrade driver by downloading the installer from this
page which also contains additional information on the process and
how to recover from failures.